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Current Publications: Projection: Vanishing and Becoming, in: MediaArtHistories (2007); The Cinema Effect (2005); Aliens R Us: The Other in Science Fiction Cinema (2002); Digital Aesthetics (1998); Videography: Video Media as Art and Culture (1993).
Abstract: Immersion, Connectivity, Conviviality
At the moment of the modernist avant gardes, it appeared to Adorno that high and low culture were 'two torn halves of an integral freedom to which, however, they do not add up'. 75 years later, the reintegration of the two seems complete, but that 'integral freedom' still escapes us. In the field of digital media, especially digital screen media, the dialectic is no longer between high and low culture but between high and low resolution. I want to offer some formal analysis of examples of hi-res immersive and lo-res connective media, and to explore both the distinctions between them and the capacities opened up by their seemingly irreconcilable differences.
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