Constantin Kraus


Graphic and Motion Designer

About the person

Research Areas:

  • Game Design
  • Mock-Ups & Click Dummies
  • Motion Design
  • Graphic Conception
  • Web Design
  • Sound Design

Projects (Extract Research Database)


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Games for Innovation, Games for All: G.I.G.A.

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Carbon Diet

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Publications (Extract Research Database)

Wimmer, S.; Denk, N.; Kraus, C. (2021). One year of SNEAK GAMING. Insights into a project that aims to bring together developers, gamers and researchers in time of COVID-19. In: A LUDIC SOCIETY: 379-387, Edition Donau-Universität Krems, Krems

Gebetsroither-Geringer, E.; Stollnberger, R.; Geyer, R.; Friedrich, R.; Schmidt, R.; Wernbacher, T.; Pfeiffer, A.; Pirker-Ihl, M.; Kraus, C.; Goels, M.; Worster, J.; Meissner, E.; Graf, E. (2021). HotCity: Gamification as a promising method to collect spatial data. agit2021, GISalzburg21

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