As a highly interdisciplinary field, Game Studies connect to a wide range of practical and professional domains. Games (and play) can be at the center of professional endeavors; they can be means of expression and meaningful communication; and they can manifest and transform the social, economic, or cultural implications of new technologies.
The master's program "Game Studies MA (CE)" offers students an opportunity to develop a broad understanding of game studies, to critically reflect its many dimensions and areas of application, and to relate this knowledge to their individual and professional interests, demands, and aspirations.
The study program aims to enable students to explore the field of Game Studies along the following dimensions:
- Games as a medium
- The impact of games
- Games & Society
- Games, Play & Culture
In addition, students choose two of the following specializations*, for a total of 24 ECTS credits each:
- Game-based Education
- Game Design: Theories & Applications
- Emerging Technologies
- Individual specializations can take into account special professional priorities, objectives or competencies, and can be customized in agreement with the head of the study program.
- engage with and reflect on the specific methods of arts and cultural studies.
- apply gender & diversity perspectives to critically reflect on topics within "Game Studies.
- conduct autonomous projects on self-selected topics related to their own current or aspired professional practice.
*Each of the specializations can also be studied independently in the form of a Certified Program (CP) with a total of 24 ECTS. Completed Certfied Programs can be credited for the Master's program, both in terms of content and funding.
The standard duration of study is 8 semesters. Shortening the duration of study to 6 semesters is possible.
The Master's program "Game Studies MA (CE)" addresses all persons with a (predominantly professionally related) interest in academically grounded continuing education in the field of "Game Studies". Due to the variety of electives and the individual specialization option, the program can be combined with a variety of professional and subject areas. These include (but are not limited to) game development, media work, schools and education, journalism and public communication, arts and culture, as well as a wide range of academic research disciplines.