The current trend towards digitisation, networking and automation has particularly affected the transport sector. With the new applications and technologies, our mobility will also change in the long term and bring with it new challenges for mobility education and road safety work. This is where the project "MOBILITY 360°: Citizens of the Future" comes in, which is being implemented in cooperation with partner schools in Vienna and Vorchdorf (Upper Austria), is aimed at pupils from elementary school to upper school and pursues the following objectives: 1. participative research and knowledge transfer in the fields of mobility and road safety with the focus on "mobility here and elsewhere" and "mobility of the future 2. to record and visualize the mobility needs of children and young people 3. testing, iterative further development and publication of an innovative teaching concept and teaching materials to achieve these objectives The hands-on phase extends over four phases - from the first implementation workshop in the schools to the final film festival at the Danube University Krems. The planned educational activity ties in with the potential and current trend around 360° and Virtual Reality and combines elements of modern traffic education, "Game Based Learning" and the planning and design method "Geodesign". Using 360° cameras, the students document and analyse their environment and develop their visions as "Citizens of the Future", expressing their mobility needs. The integration of role models with a migration background as well as 360° videos from all over the world enables an exchange on the topic of "mobility here and elsewhere". The students are actively involved in all aspects of the research process following a participatory research approach. In course of the accompanying research, a variety of methods will be used in the form of focus groups, interviews and questionnaires. The teaching method used will be evaluated and specifically improved iteratively in close coordination with experts from various fields (mobility, gender and diversity, architecture) and with the participating pupils and teachers. All project results - 360° videos of the pupils, results of the comprehensive study on the survey of the mobility needs of children and young people, developed teaching concept, teaching materials (MOBILITY 360° playing cards including rules, guidebook for teachers, research diaries for pupils) - will be made available on the project platform as OER. In addition, the platform will serve as a cross-school exchange platform.


Duration 01/05/2017 - 30/04/2019
Funding FFG
Program FFG Talente Regional

Department for Arts and Cultural Studies

Center for Applied Game Studies

Principle investigator for the project (University for Continuing Education Krems) Mag. Dr. Alexander Pfeiffer, MBA MA
Project members
Dipl.-Ing. Martin Reitschmied, MA


Students as city planners - Presentation of the Mobility 360° card game

13th ecoMEDIAeurope CONFERENCE & TEACHER TRAINING, Ólafsfjörður, Island, 16/10/2018

Mobility 360° - Citizens of the Future - Presentation for the 6th International Educational Games Competition

ECGBL: 12th European Conference on Game Based Learning, Sophia Antipolis, Frankreich, 04/10/2018

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