The Media, Arts & Design | AI 2020 conference is organised by the Center for Applied Game Studies @ Donau-Universität Krems, the Department of Artificial Intelligence @ University of Malta and the Department of Digital Media @ Drexel University. The conference is further supported by the MIT Education Arcade @ Massachusetts Institute of Technology, the LIVE LAB @ Texas A&M University and the Department of Communication Studies @ University of Vaasa.

Media, arts, design and artificial intelligence have always had a great influence on each other. For example, it is the great science fiction novels and films such as "2001: A Space Odyssey" that have shaped the perception of artificial intelligence for generations. On the other hand, it is now AI-supported media productions that allow us to dive into our film and game worlds and turn them into the great experiences we enjoy as consumers.

The Media, Arts & Design | AI 2020 conference is now to become a sister conference to the Media, Arts & Design | blockchain series. The declared goal is to connect the art and cultural communities with the technical scene.

The conference takes place June 19th, 2020, 14:00 - 20:00 (CEST / UTC+2) via ZOOM (the link will be sent to all registered participants on June 18th.)

Call submission deadline: June 6th, 2020
Registration deadline for all participants: June 17th, 2020
(Please fill out the respective form below.)

Call for Abstracts

Scientists, scene experts and specialists from academia and industry are cordially invited to submit proposals for delivering a talk at the conference. 

Suggested topics include:

  • Applied use cases of Artificial Intelligence (AI) in the context of media, arts & design
  • Considerations about Game Design & AI from various perspectives, i.e. user experience, technical aspects or psychological contexts
  • Applications of AI for creating game content
  • Philosophical and ethical considerations
  • AI in serious games and other educational aspects 
  • AI in Storytelling
  • AI in Game level and content generation
  • AI for special effects and interactive art
  • Historical or futuristic perspectives, the Delorean is yours
  • The role of media, arts & design in AI development / Games as test environments for AI systems
  • any other related topic that you like to suggest to us

Selected speakers can either present live or send a video in MP4 beforehand e.g. via dropbox or wetransfer to and

Submission procedure:

The submission procedure has two stages. You can apply for a talk at the conference only or for a talk at the conference and a book chapter for an anthology based on the conference topic. The anthology will be published by Springer as part of the series: "Advances in Intelligent Systems and Computing".

To apply for the conference as speaker and for the online blog of abstracts:

  • Please fill out the form below to submit an abstract (max. 250 words) of your planned contribution. Submission deadline: June 6th, 2020
  • The selection process will be a group review by the chairs of the conference. The top two submissions will be selected as keynote speakers of the conference.
  • You will be notified by June 8th, 2020  whether your submission has been accepted.

To apply for the anthology:

  • Applicants who would like to apply as speakers for the conference and also publish a book chapter are asked to tick the appropriate box on the form. These persons will receive further information about the process after the conference.

Review setting:

The review process is also divided into two stages: The abstracts for the conference are reviewed by a panel of experts, and any submissions to the book chapter will be subject to peer-review evaluation.

Conference website:

We are looking forward to your submissions and an interesting and fruitful conference!





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