Ongoing projects
Duration: 01/03/2021–28/02/2023
Principle investigator for the project (Danube University Krems): Thomas Wernbacher
Funding: FFG
Duration: 01/09/2019–31/08/2021
Principle investigator for the project (Danube University Krems): Thomas Wernbacher
Funding: FFG
Duration: 01/09/2019–31/08/2021
Principle investigator for the project (Danube University Krems): Natalie Denk
Funding: FFG
Duration: 01/09/2020–31/08/2021
Principle investigator for the project (Danube University Krems): Thomas Wernbacher
Funding: FFG
Duration: 01/09/2020–30/08/2022
Principle investigator for the project (Danube University Krems): Natalie Denk
Funding: FFG
Finished Projects
Duration: 01/02/2016–30/05/2016
Principle investigator for the project (Danube University Krems): Alexander Pfeiffer
Funding: FFG
Program: Innovationsscheck
Duration: 11/09/2015–11/09/2016
Principle investigator for the project (Danube University Krems): Alexander Pfeiffer
Funding: FFG
Program: FFG (Innovationsscheck)
Duration: 01/06/2013–30/12/2014
Principle investigator for the project (Danube University Krems): Alexander Pfeiffer
Funding: Unternehmen
Program: FFG Basisprogramm
Duration: 01/09/2014–15/06/2015
Principle investigator for the project (Danube University Krems): Alexander Pfeiffer
Funding: FFG
Program: FFG Basisprogramm
Create Digital Games for Education
Duration: 01/10/2017–30/08/2020
Principle investigator for the project (Danube University Krems): Natalie Denk
Funding: EU
Program: ERASMUS+
Publications
Wernbacher, T.; Seewald, A.; Denk, N.; Platzer, M.; Winter, T. (2019). Think! First: Inducing Behavioural Change Through Gamification, Persuasive Design Principles and Machine Learning. Proceedings of the 13th European Conference on Games Based Learning, 13: 793-801
Wernbacher, Thomas; Wagner, Michael, Michael; Hofstätter, Jörg (2010). Playful Learning. Proceedings of the Vienna Games Conference 2008-2009: Future and Reality of Gaming: Exploring the Edges of Gaming, Braumüller
Wernbacher, Thomas; Wagner, Michael; Hofstätter, Jörg (2011). Learning by Playing. Proceedings of the Vienna Games Conference
Pfeiffer, A.; Wernbacher, T. (2012). Ludwig - ein Physikabenteuer. Gamebased Learning: Clash of Realities: 32
Wernbacher,T.; Pfeiffer, A.; Wagner, M.; Hofstätter, J. (2012). Can serious games be fun? Proceedings of the 6th conference on game-based learning, 6: 18
Wernbacher, T. (2012). It's-a-me, Mario: Parasoziale Identifikationsprozesse in Computerspielen. Tagungsband Future and Reality of Gaming: 23, Eigenverlag bmwfj, Wien
Wagner, M.; Wernbacher, T. (2012). Iterative Didactic Design of Serious Games. Foundations of Digital Games: 22
Wernbacher, T.; Kofler, D.; Ghete, M. (2014). Nice Rides: a crowdsourced bike routing approach using gamification elements. Proceedings of the European Navigation Conference 2014
König, N.; Pfeiffer, A.; Wernbacher, T. (2014). Toolkit: Gaming Media and their Application in Educational Practice: An Interactive Toolkit for Teachers. In: ACPI, Proceedings of the 8th Conference on Gamebased Learning: 286-296, ACPI, Reading
Denk, N.; Pfeiffer, A.; Wernbacher, T.; Camilleri, V. (2016). Game Based Learning to Alleviate Early School Leaving – Weiterentwicklung der Toolkit-GBL Plattform, zur Verringerung der Schulabbruchsquote in Malta und Schweden. Haag J.; Weißenböck J.; Gruber W.; Freisleben-Teutscher, C.F., Game Based Learnng - Dialogorientierung & spielerisches Lernen digital und analog. Beiträge zum 4. Tag der Lehre an der FH St. Pölten am 15.10.2015: 91-100, ikon VerlagsGesmbH, Brunn am Gebirge