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Abgeschlossene Projekte

Publikationen

Perifanou, M.; Economides, A. A.; Häfner, P. and Wernbacher, T. (2022). Mobile Telepresence Robots in Education: Strengths, Opportunities, Weaknesses, and Challenges. In: Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption, Proceedings of EC-TEL 2022, 17th European Conference on Technology-Enhanced Learning, 17: 573-579, Berlin

Dingli, A.; Pfeiffer, A.; Serada, A.; Bugeja, M.; Bezzina, S. (2022). Disruptive Technologies in Media, Arts and Design. Springer, Cham, Schweiz

Koenig, N.; Denk, N.; Pfeiffer, A.; Wernbacher, Th.; Wimmer, S. (Hrsg.) (2024). Money | Games | Economies. University of Krems Press, Krems/Donau

König N.; Pfeiffer A.; Wernbacher T.; Denk N. (2020). Game-Based Learning Research at the Danube-University Krems’ Center for Applied Game Studies. In: Seychell D., Dingli A., Rediscovering Heritage Through Technology: 123, Springer, Cham, Schweiz

Pfeiffer, A.; Sedlecky, G. (2020). An Introduction to Gambling in the Context of Game Studies. In: Bektic E.; Bruns, D.; Gabriel, S.; Kelle, F.; Pölsterl, G.; Schniz, F., Mixed Reality and Games, Theoretical and Practical Approaches in Game Studies and Education: 281ff., Transkript Verlag, Bielefeld

Wernbacher, T.; Seewald, A.;Pfeiffer, A.; Platzer, M.; Hofer, D.; Ghete, M. (2021). Cycle4Value: A token-based incentive system to promote cycling. In: Proceedings of REAL CORP 2021, 26th International Conference on Urban Development, Regional Planning and Information Society: 223-230, CORP 2021, CORP 2021

Pfeiffer, A.; Fleischhacker, M.; Stella-Pfeiffer, S.; Bezzina, S. (2021). DEVELOPMENT AND OPERATION OF EMERGING TECHNOLOGIES LABS AND MAKERSPACES IN THE MIDST OF THE COVID-19 CRISIS: A CASE STUDY. In: iated, 15th International Technology, Education and Development Conference. INTED2021 Proceedings. 380, iated, online

Bezzina, S.; Pfeiffer, A.; Dingli, A. (2021). AI-ENABLED GAMIFICATION FOR LEARNING AND ASSESSMENT. In: iadis, INTERNATIONAL CONFERENCES ON MOBILE LEARNING 2021 AND EDUCATIONAL TECHNOLOGIES 2021: 189, iadis, Online

Pfeiffer, A.; Bezzina, S.; Wernbacher, T. (2021). Use of Blockchain Technologies Within the Creative Industry to Combat Fraud in the Production and (Re)Sale of Collectibles. In: Academic Conferences International Limited, Proceeding of the 20th European Conference on Cyber Warfare and Security ECCWS 2021. 611, Academic Conferences International Limited, Reading, UK

Pfeiffer, A.; Denk, N.; Wernbacher, T.; Bezzina, S. (2021). LESSONS LEARNT FROM THE USER JOURNEY OF WELL-KNOWN DIGITAL GAMES FOR THE DEVELOPMENT OF EDUCATIONAL SOFTWARE. In: iated, 13th International Conference on Education and New Learning Technologies, EDULEARN21 Proceedings: 1252, iated, ONLINE

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