Engaging teachers and students in Educational Game Design - results of the Erasmus+ project "G.I.G.A. - Games for Innovation, Games for All"
The Erasmus+ project "GIGA - Games for Innovation, Games for All" is dedicated to introducing teachers and students to the topic of educational game design. The core of the project is the development of a platform that connects teachers with students in the field of game design. Supported by a mentor from the field of game design, the teachers' (educational) game ideas are realized by the students within the project.
At the Multiplier Event participants will learn more about the project results and the benefits of games for teaching and learning.
18:00 - 18:30 | Natalie Denk (University of Krems, Austria) | Teacher's needs and experience on Educational Game Design, Survey Results
18:30 - 19:00 | Klaus Conrad (Headstart Technology, Malta) | Introduction of the GIGA Platform
19:00 - 19:30 | Lauri Ahmas (Taitotalo, Finland) | Insights into the Game Development Process with the Students
19:30 - 20:00 | Network & Exchange with Snacks and Drinks
The project GIGA is conducted by the Center for Applied Game Studies (University for Continuing Education Krems, Austria), Taitotalo College Helsinki (Finland), Regina College St. Paul’s Bay Primary (Malta) and Headstart Technology (Malta) and co-funded by the Erasmus+ Programme of the European Union.